Immersive technologies are showing up in out of home venues around the world. In this panel we'll discuss the advantages, challenges and business models afforded by AR and VR in amusement parks, movie theaters and family entertainment centers.
Hear from some of the industry's leading creators of VR and immersive experiences as they discuss and debate:
- Which brands are using VR or immersion in the right way, and why
- The choices and challenges of creating for headset vs. mobile
- How to approach the topic of ROI and the new tools and metrics now
available
- The best way to brief a VR or immersive experience
- What trends and technologies in the sector they think will have the
biggest impact on reach and engagement
In the emerging field of AR/VR both the tools and techniques for creating content are still in a nascent state. Ways of thinking through the creative process and applications workflows are surfacing and evolving in real-time with new product development, making this a very exciting time to be a content creator (and a content consumer) but also includes potential gaps and problems as standard best practices are only developing.
Join our panel of audio experts who together, make up some of the biggest names in the industry!
This panel features a selection of some of the most experienced sound designers and mixers in 360 video productions today. During our session, learn answers to questions such as:
• How should I approach audio for VR and when does it take place during the production timeline?
• How do I lobby effectively for audio in a typical production?
• What are the best audio production workflows for VR today? What works? What doesn’t work, and why?
• What features are needed in today’s audio production tools for VR?
• Are we ready for some content basic workflow and distribution standardization?