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Saturday, April 15 • 1:30pm - 2:20pm
Robo Recall: An Epic Journey in VR, Presented by Unreal Engine

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Epic Games' developers will host a postmortem on the recently launched Robo Recall, the critically-acclaimed VR shooter hailed for its arcade action and creative combat using Oculus Touch. Hear war stories on its evolution from Bullet Train demo to a fully-featured Unreal Engine 4 game complete with full source mod support, all released for free to the community.

Moderators
avatar for Dana Cowley

Dana Cowley

Senior Marketing Manager, Epic Games
Dana Cowley is a 17-year veteran of the games industry and the senior marketing manager at Epic Games, where she helps drive global marketing for Unreal Engine technology and Robo Recall. Over the past decade at Epic, Dana has worked on numerous game franchises and tech demos, from the early days of Unreal Engine 3 to the current era of Unreal Engine 4, where the engine is driving the state of the art across PC, console, mobile, VR and AR... Read More →

Speakers
avatar for Evan Champlin

Evan Champlin

Senior VR Designer, Epic Games
Evan Champlin is a Senior VR Designer at Epic Games Seattle. Evan joined Epic last year to take part in the design and creation of Robo Recall. His responsibilities on the project included mission scripting and level design. With nearly 15 years in the industry, Evan is an experienced shooter designer and has worked on major franchises such as America's Army, Ghost Recon, and Battlefield.
avatar for Jeff Farris

Jeff Farris

Technical Lead, Epic Games
Jeff Farris is a 17-year veteran of the game industry, a Senior Programmer at Epic Games, and the Technical Lead on Robo Recall. He has been with Epic for the past 11 years, working on both the Unreal Engine and Epic's internal game teams including Gears of War, Unreal Tournament, and Paragon. Previously, he worked on the Freespace, Red Faction, and Saints Row franchises at Volition.
avatar for Pete Hayes

Pete Hayes

Senior Artist, Epic Games
Pete Hayes has over 25 years experience in the digital arts, the first 10 in corporate design, marketing and web development. He has been with Epic for over 13 years, specializing in mechanical modeling and design working on the Gears of War trilogy, Unreal Championship 2, Unreal Tournament 3 and the new UT, Fortnite, Paragon, GDC technology demos and, most recently, Robo Recall.
avatar for Tommy Jacob

Tommy Jacob

VR Producer, Epic Games
During his time with Epic, Tommy has focused much of his efforts working in VR as the Producer on Bullet Train and Robo Recall. Prior to joining Epic he worked for Ubisoft and EA on franchises such as Ghost Recon, Rainbow Six, Far Cry, Madden and NCAA Football, to name a few. As a 16-year veteran of the games industry, Tommy has worked in various roles including Production Artist, Art Lead, Development Director, Creative Director and Producer... Read More →
avatar for Seth Weedin

Seth Weedin

Audio and Gameplay Programmer, Epic Games
Seth is the Technical Sound Designer at Epic Games. After graduating from DigiPen Institute of Technology in 2016 with a strong senior VR project, he joined up with Epic near the beginning of Robo Recall’s development. His responsibilities for Robo Recall included scripting gameplay mechanics, music, technical audio integration/systems, and tutorial scripting.


Saturday April 15, 2017 1:30pm - 2:20pm
Unreal Engine Theater

Attendees (71)