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Saturday, April 15 • 12:30pm - 1:20pm
VR Game Development: Developer Diary, Presented by First Contact, HTC, and Dell

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Join First Contact Entertainment on a journey through development and release of their debut VR game, ROM: Extraction. Learn how VR developers and hardware partners can support each other, leveraging advanced VR game design techniques and custom technology to push the industry forward. Lastly, get a sneak peek at what's next for futuristic VR tech--from state-of-the-art VR hardware, to mixed reality and ultra-realism.

avatar for Adam Orth

Adam Orth

Creative Strategist, First Contact
Adam Orth is a creative director, game/experience designer, storyteller, writer and musician passionate about creating immersive, interactive digital entertainment. Adam has held high-level creative positions at Microsoft, LucasArts, Electronic Arts, Sony Computer Entertainment, PopCap Games and is the creator of the groundbreaking VR experience ADR1FT. Adam is a virtual reality expert/evangelist and a regular speaker at digital entertainment... Read More →

avatar for Hess Barber

Hess Barber

President, First Contact
Hess has over 22 years of experience in the Game Industry starting at Melbourne House back in 1994.  He was previously the Creative Producer at Starbreeze LA working on various VR titles.  Hess has recently formed a new company with his experienced team, First Contact Entertainment, and will be focusing entirely on developing AAA VR Gaming Content. With 2 major VR titles under their belt, and with multiple years of experience on... Read More →
avatar for Bill Buckley

Bill Buckley

Animation Director, First Contact
Bill Buckley has been working as a developer in the video game industry for over ten years. His roles have included Senior Animator, Story Artist, writer, Digital Cinematographer, Concept Artist and currently, Animation Director with First Contact Entertainment. He has worked on popular titles for companies such as THQ, Disney Interactive, Limbic, SCEA, Activision (Neversoft and Infinity Ward) and Starbreeze. His resume includes major titles such... Read More →
avatar for Aaron Kaminer

Aaron Kaminer

Art Director, First Contact
Aaron Kaminer is a seasoned game developer with over 10 years of production experience in the game industry. He was previously the Art Director at Starbreeze LA working on various VR titles. He has worked on several popular franchises such as Call Of Duty, Halo, John Wick and The Walking Dead. His resume includes leadership roles at multiple studios including Robotoki, Starbreeze and currently First Contact Entertainment.
avatar for JB McRee

JB McRee

Senior Manager, Product and Developer Marketing, HTC VIVE
JB McRee is the Senior Manager of Product and Developer Marketing for HTC VIVE. While primarily working with the developer community to evangelize unique stories about HTC VIVE and VIVE Tracker, JB’s efforts impact all aspects of HTC VIVE–including VR content, developer and partner engagement, hardware and software integration, design, and user experience. | | Since joining HTC in 2010, JB has served in numerous leadership roles that... Read More →
avatar for Wei Qiao

Wei Qiao

CTO, First Contact
Wei Qiao is the CTO at First Contact Entertainment. He is a veteran video game and VFX developer, and a published author in computer graphics research. His professional and academic experience heavily involves innovative use of modern graphics hardware to achieve the best visual experience possible. He is an avid gamer and car enthusiast.
avatar for Gary Radburn

Gary Radburn

Director of Workstation Virtualization and Commercial VR/AR globally, Dell Inc.
Gary Radburn is the Director of Workstation Virtualization and Commercial VR/AR globally at Dell Inc. As part of his role, he manages the team charged with developing and delivering VR/AR technology, works closely with Dell customers on VR/AR deployments and founded Dell’s VR Centers of Excellence with locations around the world for businesses and consumers to experience and learn more about VR in the real world. With more than 27 years... Read More →

Saturday April 15, 2017 12:30pm - 1:20pm
Unreal Engine Theater

Attendees (62)