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Friday, April 14 • 2:30pm - 3:20pm
Colliding Worlds: How VR, AR, & MR Are Driving True Pipeline Convergence, Presented by Foundry

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With the rise of VR, MR and AR, content creators are taking viewers to places no other medium can come close to. In 2016, we saw an explosive amount of content released for games, film and interactive experiences.Today, we’re starting to see these experiences crossover with existing mediums. Films are now being released with an accompanying VR experience, such as The John Wick Chronicles released on Steam, shortly after the John Wick: Chapter 2 film opened in theatres in early 2017.
Join us as some of the hottest VR companies today discuss and debate how VR is speeding up pipeline convergence across film, games, advertising and other industries.

Moderators
avatar for Mariana Acuna

Mariana Acuna

VR consultant, The Foundry
Mariana Acuna is a VR consultant for Foundry. Her focus for the last three years has been specializing in virtual reality post-production workflows, where she was instrumental in the launches of ExploreVR —a hub for sharing industry insight, practical tips and the latest trends in VR content production—and Cara VR, the 360 video plug-in for Nuke. Most recently, Mariana was named Chief Product Officer at Opaque Studios, where she leads... Read More →

Speakers
avatar for David Chontos

David Chontos

Director of VR, Psyop
"As a Director for Psyop since 2006, David has worked on a great deal of successful projects such as Coca-Cola’s iconic commercial “Happiness Factory” which helped earn Psyop numerous industry awards including the Cannes Silver Film Lion, Gold and Silver Clios and a BDA Gold. David has subsequently created award-winning commercials, game trailers, and installations for a wide variety of clients including Xbox, Apple, DTS, Toyota... Read More →
avatar for Jordan Reece Halsey

Jordan Reece Halsey

Technical Director, VR Playhouse
Jordan Reese Halsey is a Los Angeles based video artist and the technical director for VR Playhouse. There, he has designed and created virtual reality experiences for Time Life, Honda, Boost Mobile, Four Seasons and many others. Jordan is an expert in projection mapping and has worked at the forefront of emerging technologies for many years, collaborating with companies like Google, Disney and Ford and with artists like Madonna, Miley Cyrus... Read More →
avatar for Glenn Snyder

Glenn Snyder

Co-Founder, Master of Shapes
"Fueled by Soylent, Dr. Gray (better known as Glenn Snyder) is obsessed with conquering logic with code. After recreating Tetris in True Basic at 14, Glenn moved on to study the use of programming to create art as a visual effects major at the Savannah College of Art and Design. His studies led him to a career in features where he gained credits working on such films as Transformers, Star Wars, and Ender's Game. In recent years he has moved... Read More →
avatar for Cosku Turhan

Cosku Turhan

Lighting and Compositing Supervisor, Magnopus
Cosku Turhan is a filmmaker/visual effects supervisor with over twelve years of experience in the Hollywood film industry. Born in Ankara, Turkey, his talent for visual arts can be traced back to the drawings and animations he did of Disney characters when he was eight years old. Building up on his skills, he graduated from an International Baccalaureate program having concentrated on classical painting and music. After his painting mentor... Read More →


Friday April 14, 2017 2:30pm - 3:20pm
Unreal Engine Theater

Attendees (93)